A set of information sources (e.g., bitstreams) are jointly encoded by K encoders. There are N decoders, each of which has access to a non-empty subset of the encoded streams. Each decoder is assigned with a (ordered) level, which depends on the subset of compressed streams it has access to. The decoder at level m is interested in recovering a subset of the original information sources including streams labeled by 1,2,...,m. The goal is find admissible rate region, the minimum number of bits each encoder needs for compression such that the decoders can use the compressed streams for decoding.
This is motivated by asymmetric (unequal) reliabilities of the disks in distributed disk storage application. Moreover, packet erasure applications, such as Internet, in which the erasure probabilities for the sub-packets may be unequal because the paths over which they are sent may have different reliabilities, is a special case of this problem.
We obtain a single letter characterization of the complete achievable rate region for the 3-description problem. In doing so, we show that it is necessary to jointly encode independent sources (i.e., similar to network coding), and that linear codes are optimal for this problem.
In this problem a single source sequence is encoded into several streams, each of a certain rate. There are multiple users, each observes a subset of the compressed streams and aims to reconstruct the source within a certain fidelity. The design object here is to give distortion guarantee depending on the set of available descriptions for each user. The fundamental question in the so-called Multiple Description (MD) source coding problem is to characterize the trade-off between the tuple of admissible rates and users’ distortions.
A multiple description code is important in application requiring robust communication, as well as in distributed storage systems, where each user may have access to only some if the servers.
This problem was introduced in the late 1970's, and has remained unsolved except for a special case in which K=2, and the source sequence is sampled from a Gaussian distribution. However, it can be considered as a lossy version of the multi-level diversity coding problem. Given the results obtained for the lossless problem, we make progress on the MD problem by giving an approximate characterization of the rate-distortion region for the Gaussian source with quadratic distortion. We show that the rate region can be sandwiched between two polytopes with matching hyperplanes, between which the gap can be upper bounded by constants dependent on the number of the descriptions, but not the distortion constraints.
Information transmission in a shared medium is one of the fundamental problems in wireless communication. In such situation a wireless channel is shared between several sources and receivers, and several information flow are competing for resources. Here, a fundamental question is how to manage interference in a wireless network.
In this work, we study the relay-interference wireless network, in which two transmitters are attempting to communicate with two receivers, each interested in distinct transmitter messages. There are relay (helper) nodes to facilitate competing information flows over a wireless network. We examine this in the context of a deterministic wireless interaction model, which eliminates the channel noise and focuses on the signal interactions. Using this model, we show that almost all the known schemes such as interference suppression, interference alignment and interference separation are necessary for relay-interference networks. In addition, we discover a new interference management technique, which we call interference neutralization, which allows for over-the-air interference removal, without the transmitters having complete access the interfering signals. We show that interference separation, suppression, and neutralization arise in a fundamental manner, since we show complete characterizations for special configurations of the relay-interference network.
Then, we generalize some of our result to Gaussian noisy wireless networks, where we can get grateful insight through the deterministic results to obtain an approximation (within constant gap) for the capacity region of such networks.
This is the first work in the context of deterministic wireless multiple unicast networks, and the result is quit important in the sense that the new developed transmission technique is shown to be crucial in achieving the capacity region of such networks.
DNA sequencing, referring to the process of determining the precise order of nucleotides within a DNA molecule, is the basic workhorse of modern day biology and medicine. The DNA is only observed through a large number of reads, which are short segments sampled from random locations of the sequence, and corrupted by noise. The main task in de novo assembly is to merge the reads, and determine the underlying sequence.
Comparison of the finished DNAs and study of the process of the underlying dynamics show that DNAs of different individuals are significantly similar, and hence, an already assembled DNA can be used as a representative example to facilitate sequencing. Reference genomes are typically used as a guide on which new genomes are built, enabling them to be assembled much more quickly and cheaply than de novo assembly. Reference-based shotgun sequencing refers to the reconstruction of DNA based on both a reference and set of reads. This is equivalent is to figure out the variations between the target DNA and the one used as a reference.
A common theme in all variations of this problem is to extract a desired information from a set of observations (measurements) with stochastic behavior, where a certain cost has to be paid per unit of observation. We are interested in characterizing the fundamental limits of the problem, such as the minimum number of observation from which the desired information can be reliably determined. Moreover, understanding the trade-off between the cost of observations and the complexity of information extraction is a very interesting problem, which lies in the scope of this work.
Various interference management techniques have been proposed over the past few decades. However, these techniques are usually based on availability of instantaneous channel state information (CSI) at the transmitters. Such an assumption is perhaps not very realistic in practical systems, at least when dealing with fast fading links. Surprisingly, it is shown by Maddah-Ali and Tse that even delayed CSI is helpful to improve the achievable rate of wireless network with multiple flows, even if the channel realizations are independent over time. Availability of delayed CSI has been examined for various networks by different research groups, and have shown to be quite useful. A general study of effect of delayed CSIT on the performance of a wireless network is however still missing.
On the other hand, it is well-known that output feedback does not increase the capacity of point-to-point discrete memoryless channels. However, output feedback is beneficial in improving the capacity regions of more complex networks. This because in a source distributed network, output feedback allow each transmitter to (partially and causally) learn the signal sent by the other transmitter.
We have studied various multi-user networks configurations (including K-user SISO Interference and X channels, as well as 2-user MIMO Interference and X channels). In each configuration, characterizing the degrees of freedom for the network under different models of availability of delayed CSI and/or delayed feedback. It is shown that for certain network configurations, combination of delayed CSI and output feedback is as strong as having instantaneous CSI at the transmitters. Many other interesting results are reported for various networks.
Consider a large network with one source and one destination node and edges with unit capacity. It is known that the point-to-point capacity of such network can be achieved by routing a single bit. Such simple scheme does not achieve the capacity of the network when a single source communicates to many receivers. However, the multicast theorem in network coding shows that, the common min-cut value towards N> 1 receivers can be achieved using packets of length log Nbits and linear operations at intermediate nodes, if the operations are deterministically known at the receivers.
In practical networks, where such deterministic knowledge is not sustainable, the most popular approaches are to append coding vectors at the headers of the packets to keep track of the operations performed on the source packets, or using algebraic subspace coding constructions which does not need the coding vector overheads. In this work we examine what are the information theoretical rates that can be achieved in a network where the intermediate node operations are unknown.
One of the key challenges in modeling of social interactions in a complex multi-agent environment is the modeling of opinion dynamics and how agents influence each other’s opinion and how new technology and ideas diffuse through such a network. One of the models that addresses such dynamics is Hegselmann-Krause dynamics, which is a well accepted model for many engineering applications. Example of such applications include distributed rendezvous problem in a robotic network such as a network of space shuttles, where one may want to gather a set of robots which lack a central coordination to a common place.
Characterizing of the termination time of Hegselmann-Krause dynamics is a challenging problem, and is still unknown, even in the case of scalar dynamics. Although it is known that the termination time of the dynamics any dynamics with n agents is at least , the best known upper bound for the termination time is . In this work we introduce a new Lyapunov-like function and show that any dynamics arrives to the steady state in at most steps, which improves the state of the art by an order of n.
Data transmission over relay nodes relies on the assumption that each relay node performs a predetermined function on its received signal and send the result over the network. However, a wireless relay network may have malfunctioning or malicious nodes (inserting errors), and existence of such nodes can reduce the capacity of the network. We develop the model for wireless network communication in the presence of a Byzantine adversary for different assumptions on channel/adversarial knowledge. We examine coding schemes which utilize signal interactions in the deterministic wireless network to reliably deliver information in the presence of such errors due to a Byzantine adversary.
On the other hand, reliably and secrecy of data transmission is an important issue in communication over a wireless network in presence of malicious nodes. Such node may wish to limit the communication by sending jamming signal to the network, or pretending to be the legitimate transmitter. On the other hand, the application may pose to keep the message private from all the nodes in the network, except the legitimate receiver. Both these problems have been well studied in point-to-point communication, under the topics of arbitrarily varying channels, and wiretap channels, respectively. The role of malicious nodes in wired networks has also received recent significant attention in network coded systems. However, these topics and many related problems have to be addressed in the context of wireless network. This is the topic of this project.
Motivated by applications in network tomography, sensor networks and infection propagation, we formulate non-adaptive group testing problems on graphs. Unlike conventional group testing problems each group here must conform to the constraints imposed by a graph.
For interesting classes of graphs we arrive at a rather surprising result, namely, that the number of tests required to identify defective items is substantially similar to that required in conventional group testing problems, where no such constraints on pooling is imposed.
In many situations we want to search and navigate a collection of objects in a space with unknown underlying relationship between the objects. More precisely, consider a database with some form of similarity or distance between objects which can not be quantified. More importantly, the similarity relationship does not necessarily satisfy nice properties. Further, tagging the objects is either too costly, or simply not possible because it is hard to define meaningful labels. Such situations are common when human perception is involved, for instance in comparing images, music, videos, and websites. A fundamental challenge here is to design perceptual human-assisted search algorithms. Sorting and ordering is a much harder task for human being compared to pairwise comparison. This motivates designing efficient algorithms to find the most similar object to a given query by asking human users questions of the type: ``does object A look more like object B or object C?''.
We proposed a new algorithm, and analyzed its performance based on the number of question have to be answered by users as well as the amount of memory required to store the data. We believe that progress on this problem would lead to a large number of novel applications, ranging from a criminal identification system for law-enforcement to a company image phonebook, and perhaps to social networks, recommendation systems or new e-commerce applications.